Add support for parsing activate scene packets

This commit is contained in:
2024-04-19 15:07:47 +10:00
parent ce46892fde
commit 80b40cafcb
3 changed files with 25 additions and 1 deletions

View File

@@ -166,6 +166,21 @@ void test_broadcast_source_address()
delete[] packet_data;
}
void test_parse_activate_scene()
{
const uint8_t* packet_data = hex_string_to_array("C00F0005A1FFFF00008604FF000053471B446B");
Packet packet;
run_parse_test(packet_data, packet);
auto parameters = std::get<ActivateSceneParameters>(packet.parameters);
TEST_ASSERT_EQUAL_HEX8(0x1B, parameters.sceneID);
delete[] packet_data;
}
int runUnityTests(void)
{
UNITY_BEGIN();
@@ -179,6 +194,7 @@ int runUnityTests(void)
RUN_TEST(test_unicast_source_address);
RUN_TEST(test_unicast_destination_address);
RUN_TEST(test_broadcast_source_address);
RUN_TEST(test_parse_activate_scene);
return UNITY_END();
}