Configure shades via MQTT messages

This commit is contained in:
2024-05-04 23:08:21 +10:00
parent 0458c70b47
commit e8003772ef
4 changed files with 261 additions and 16 deletions

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@@ -0,0 +1,62 @@
#include "Configurator.h"
#include <cctype>
Configurator::Configurator() {
// TODO: Should be using MQTT directly here (and methods for handling methods should be private)
}
std::string Configurator::extractKey(std::string topic) {
int startIndex = topic.find("/") + 1;
int endIndex = topic.find("/", startIndex);
// TODO: need to verify that startIndex and endIndex are valid before substr()
return topic.substr(startIndex, endIndex - startIndex);
}
void Configurator::processIdMessage(std::string topic, std::string payload) {
auto key = extractKey(topic);
if (payload.length() != 4) {
// Ignore payloads that aren't exactly 4 characters
return;
}
uint16_t id = 0;
for (char c : payload) {
// Check if valid hex digit (0-9, A-F, a-f)
if (!std::isxdigit(c)) {
return; // Invalid character, not a hex digit
}
// Convert hex digit to numerical value (0-9, A-B=10-11, ...)
int digit = std::toupper(c) - (c <= '9' ? '0' : 'A' - 10);
id = (id << 4) | digit;
}
discoveredIds[key] = id;
tryBuild(key);
}
void Configurator::processFriendlyNameMessage(std::string topic, std::string friendlyName) {
auto key = extractKey(topic);
discoveredFriendlyNames[key] = friendlyName;
tryBuild(key);
}
void Configurator::addShadeConfiguredCallback(std::function<void (Shade)> callback) {
shadeConfiguredCallbacks.push_back(callback);
}
bool Configurator::tryBuild(std::string key) {
if (auto id = discoveredIds.find(key); id != discoveredIds.end()) {
if (auto friendlyName = discoveredFriendlyNames.find(key); friendlyName != discoveredFriendlyNames.end()) {
auto shade = Shade{id->second, key, friendlyName->second, -1, -1, 0, 0, nullptr};
for (size_t i = 0; i < shadeConfiguredCallbacks.size(); i++) {
shadeConfiguredCallbacks[i](shade);
}
return true;
}
}
return false;
}

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@@ -0,0 +1,30 @@
#ifndef CONFIGURATOR_H
#define CONFIGURATOR_H
#include <vector>
#include <map>
#include <functional>
#include "Shade.h"
// TODO: Allow shades to be removed
class Configurator
{
private:
std::vector<std::function<void (Shade)>> shadeConfiguredCallbacks;
std::map<std::string, uint16_t> discoveredIds;
std::map<std::string, std::string> discoveredFriendlyNames;
std::string extractKey(std::string topic);
bool tryBuild(std::string topic);
public:
Configurator();
void addShadeConfiguredCallback(std::function<void (Shade)> callback);
void processIdMessage(std::string topic, std::string id);
void processFriendlyNameMessage(std::string topic, std::string friendlyName);
};
#endif // CONFIGURATOR_H

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@@ -6,6 +6,7 @@
#include <random>
#include <chrono>
#include "Shade.h"
#include "Configurator.h"
#include "ShadeRepository.h"
#include "HADiscovery.h"
#include "secrets.h"
@@ -48,6 +49,8 @@ EspMQTTClient client(
1883
);
Configurator configurator = Configurator();
ShadeRepository shadeRepository = ShadeRepository();
HADiscovery haDiscovery(topic_prefix.c_str(), [] (const char* topic, const char* message) {
@@ -94,6 +97,10 @@ void setup() {
Serial.println("Failed to set max packet size");
}
configurator.addShadeConfiguredCallback([] (Shade shade) {
shadeRepository.upsert(shade);
});
shadeRepository.addShadeAddedCallback([] (Shade& shade) {
// Only add shade if client is already connected
if (client.isConnected()) {
@@ -109,22 +116,6 @@ void setup() {
delay(100);
shadeRepository.upsert(Shade{0x4EF1, "study_blind", "Study Blind", -1, -1, 0, 0, nullptr});
shadeRepository.upsert(Shade{0xA51F, "studio_blockout_left_blind", "Studio Blockout Left Blind", -1, -1, 0, 0, nullptr});
shadeRepository.upsert(Shade{0xDAEF, "studio_blockout_right_blind", "Studio Blockout Right Blind", -1, -1, 0, 0, nullptr});
shadeRepository.upsert(Shade{0x7687, "studio_left_blind", "Studio Left Blind", -1, -1, 0, 0, nullptr});
shadeRepository.upsert(Shade{0xB0DE, "studio_right_blind", "Studio Right Blind", -1, -1, 0, 0, nullptr});
shadeRepository.upsert(Shade{0xB451, "bedroom_door_blockout_blind", "Bedroom Door Blockout Blind", -1, -1, 0, 0, nullptr});
shadeRepository.upsert(Shade{0x48A6, "bedroom_window_blockout_blind", "Bedroom Window Blockout Blind", -1, -1, 0, 0, nullptr});
shadeRepository.upsert(Shade{0x9E14, "bedroom_door_blind", "Bedroom Door Blind", -1, -1, 0, 0, nullptr});
shadeRepository.upsert(Shade{0x061C, "bedroom_window_blind", "Bedroom Window Blind", -1, -1, 0, 0, nullptr});
shadeRepository.upsert(Shade{0x2959, "bathroom_blind", "Bathroom Blind", -1, -1, 0, 0, nullptr});
shadeRepository.upsert(Shade{0x6FAD, "kitchen_door_blind", "Kitchen Door Blind", -1, -1, 0, 0, nullptr});
shadeRepository.upsert(Shade{0xFB21, "kitchen_window_blind", "Kitchen Window Blind", -1, -1, 0, 0, nullptr});
shadeRepository.upsert(Shade{0x8B10, "living_room_big_window_blind", "Living Room Big Window Blind", -1, -1, 0, 0, nullptr});
shadeRepository.upsert(Shade{0x3EB8, "living_room_door_blind", "Living Room Door Blind", -1, -1, 0, 0, nullptr});
shadeRepository.upsert(Shade{0x5463, "living_room_window_blind", "Living Room Window Blind", -1, -1, 0, 0, nullptr});
Serial.println("Ready");
}

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@@ -0,0 +1,162 @@
#include <unity.h>
#include <Arduino.h>
#include "Configurator.h"
void setUp()
{
}
void tearDown()
{
}
void test_shade_is_configured_with_id_and_friendly_name()
{
int callbackInvokedCount = 0;
Configurator configurator = Configurator();
configurator.addShadeConfiguredCallback([&] (Shade shade) {
callbackInvokedCount++;
TEST_ASSERT_EQUAL_STRING("Test Shade", shade.friendlyName.c_str());
TEST_ASSERT_EQUAL_HEX16(0xABCD, shade.ID);
TEST_ASSERT_EQUAL_STRING("test_shade", shade.key.c_str());
});
configurator.processIdMessage("hotdog/test_shade/id", "ABCD");
configurator.processFriendlyNameMessage("hotdog/test_shade/friendly_name", "Test Shade");
TEST_ASSERT_EQUAL_INT(1, callbackInvokedCount);
}
void test_shade_is_configured_again_with_new_friendly_name()
{
int callbackInvokedCount = 0;
Configurator configurator = Configurator();
configurator.addShadeConfiguredCallback([&] (Shade shade) {
callbackInvokedCount++;
if (callbackInvokedCount == 1) {
TEST_ASSERT_EQUAL_STRING("Test Shade", shade.friendlyName.c_str());
} else if (callbackInvokedCount == 2) {
TEST_ASSERT_EQUAL_STRING("Updated Test Shade", shade.friendlyName.c_str());
} else {
TEST_ABORT();
}
TEST_ASSERT_EQUAL_HEX16(0xABCD, shade.ID);
TEST_ASSERT_EQUAL_STRING("test_shade", shade.key.c_str());
});
configurator.processIdMessage("hotdog/test_shade/id", "ABCD");
configurator.processFriendlyNameMessage("hotdog/test_shade/friendly_name", "Test Shade");
TEST_ASSERT_EQUAL_INT(1, callbackInvokedCount);
configurator.processFriendlyNameMessage("hotdog/test_shade/friendly_name", "Updated Test Shade");
TEST_ASSERT_EQUAL_INT(2, callbackInvokedCount);
}
void test_shade_is_configured_again_with_new_id()
{
int callbackInvokedCount = 0;
Configurator configurator = Configurator();
configurator.addShadeConfiguredCallback([&] (Shade shade) {
callbackInvokedCount++;
TEST_ASSERT_EQUAL_STRING("Test Shade", shade.friendlyName.c_str());
if (callbackInvokedCount == 1) {
TEST_ASSERT_EQUAL_HEX16(0xABCD, shade.ID);
} else if (callbackInvokedCount == 2) {
TEST_ASSERT_EQUAL_HEX16(0x9876, shade.ID);
} else {
TEST_ABORT();
}
TEST_ASSERT_EQUAL_STRING("test_shade", shade.key.c_str());
});
configurator.processIdMessage("hotdog/test_shade/id", "ABCD");
configurator.processFriendlyNameMessage("hotdog/test_shade/friendly_name", "Test Shade");
TEST_ASSERT_EQUAL_INT(1, callbackInvokedCount);
configurator.processIdMessage("hotdog/test_shade/id", "9876");
TEST_ASSERT_EQUAL_INT(2, callbackInvokedCount);
}
void test_shade_is_not_configured_without_friendly_name()
{
int callbackInvokedCount = 0;
Configurator configurator = Configurator();
configurator.addShadeConfiguredCallback([&] (Shade shade) {
callbackInvokedCount++;
});
configurator.processIdMessage("hotdog/test_shade/id", "ABCD");
TEST_ASSERT_EQUAL_INT(0, callbackInvokedCount);
}
void test_shade_is_not_configured_without_id()
{
int callbackInvokedCount = 0;
Configurator configurator = Configurator();
configurator.addShadeConfiguredCallback([&] (Shade shade) {
callbackInvokedCount++;
});
configurator.processFriendlyNameMessage("hotdog/test_shade/friendly_name", "Test Shade");
TEST_ASSERT_EQUAL_INT(0, callbackInvokedCount);
}
void test_shade_is_not_configured_with_invalid_id()
{
int callbackInvokedCount = 0;
Configurator configurator = Configurator();
configurator.addShadeConfiguredCallback([&] (Shade shade) {
callbackInvokedCount++;
});
configurator.processIdMessage("hotdog/test_shade/id", "ZZZZ");
configurator.processFriendlyNameMessage("hotdog/test_shade/friendly_name", "Test Shade");
TEST_ASSERT_EQUAL_INT(0, callbackInvokedCount);
}
int runUnityTests(void)
{
UNITY_BEGIN();
RUN_TEST(test_shade_is_configured_with_id_and_friendly_name);
RUN_TEST(test_shade_is_configured_again_with_new_friendly_name);
RUN_TEST(test_shade_is_configured_again_with_new_id);
RUN_TEST(test_shade_is_not_configured_without_friendly_name);
RUN_TEST(test_shade_is_not_configured_without_id);
RUN_TEST(test_shade_is_not_configured_with_invalid_id);
return UNITY_END();
}
/**
* For Arduino framework
*/
void setup()
{
// Wait ~2 seconds before the Unity test runner
// establishes connection with a board Serial interface
delay(2000);
runUnityTests();
}
void loop() {}
int main(void)
{
return runUnityTests();
}