Configure shades via MQTT messages

This commit is contained in:
2024-05-04 23:08:21 +10:00
parent 0458c70b47
commit e8003772ef
4 changed files with 261 additions and 16 deletions

View File

@@ -0,0 +1,162 @@
#include <unity.h>
#include <Arduino.h>
#include "Configurator.h"
void setUp()
{
}
void tearDown()
{
}
void test_shade_is_configured_with_id_and_friendly_name()
{
int callbackInvokedCount = 0;
Configurator configurator = Configurator();
configurator.addShadeConfiguredCallback([&] (Shade shade) {
callbackInvokedCount++;
TEST_ASSERT_EQUAL_STRING("Test Shade", shade.friendlyName.c_str());
TEST_ASSERT_EQUAL_HEX16(0xABCD, shade.ID);
TEST_ASSERT_EQUAL_STRING("test_shade", shade.key.c_str());
});
configurator.processIdMessage("hotdog/test_shade/id", "ABCD");
configurator.processFriendlyNameMessage("hotdog/test_shade/friendly_name", "Test Shade");
TEST_ASSERT_EQUAL_INT(1, callbackInvokedCount);
}
void test_shade_is_configured_again_with_new_friendly_name()
{
int callbackInvokedCount = 0;
Configurator configurator = Configurator();
configurator.addShadeConfiguredCallback([&] (Shade shade) {
callbackInvokedCount++;
if (callbackInvokedCount == 1) {
TEST_ASSERT_EQUAL_STRING("Test Shade", shade.friendlyName.c_str());
} else if (callbackInvokedCount == 2) {
TEST_ASSERT_EQUAL_STRING("Updated Test Shade", shade.friendlyName.c_str());
} else {
TEST_ABORT();
}
TEST_ASSERT_EQUAL_HEX16(0xABCD, shade.ID);
TEST_ASSERT_EQUAL_STRING("test_shade", shade.key.c_str());
});
configurator.processIdMessage("hotdog/test_shade/id", "ABCD");
configurator.processFriendlyNameMessage("hotdog/test_shade/friendly_name", "Test Shade");
TEST_ASSERT_EQUAL_INT(1, callbackInvokedCount);
configurator.processFriendlyNameMessage("hotdog/test_shade/friendly_name", "Updated Test Shade");
TEST_ASSERT_EQUAL_INT(2, callbackInvokedCount);
}
void test_shade_is_configured_again_with_new_id()
{
int callbackInvokedCount = 0;
Configurator configurator = Configurator();
configurator.addShadeConfiguredCallback([&] (Shade shade) {
callbackInvokedCount++;
TEST_ASSERT_EQUAL_STRING("Test Shade", shade.friendlyName.c_str());
if (callbackInvokedCount == 1) {
TEST_ASSERT_EQUAL_HEX16(0xABCD, shade.ID);
} else if (callbackInvokedCount == 2) {
TEST_ASSERT_EQUAL_HEX16(0x9876, shade.ID);
} else {
TEST_ABORT();
}
TEST_ASSERT_EQUAL_STRING("test_shade", shade.key.c_str());
});
configurator.processIdMessage("hotdog/test_shade/id", "ABCD");
configurator.processFriendlyNameMessage("hotdog/test_shade/friendly_name", "Test Shade");
TEST_ASSERT_EQUAL_INT(1, callbackInvokedCount);
configurator.processIdMessage("hotdog/test_shade/id", "9876");
TEST_ASSERT_EQUAL_INT(2, callbackInvokedCount);
}
void test_shade_is_not_configured_without_friendly_name()
{
int callbackInvokedCount = 0;
Configurator configurator = Configurator();
configurator.addShadeConfiguredCallback([&] (Shade shade) {
callbackInvokedCount++;
});
configurator.processIdMessage("hotdog/test_shade/id", "ABCD");
TEST_ASSERT_EQUAL_INT(0, callbackInvokedCount);
}
void test_shade_is_not_configured_without_id()
{
int callbackInvokedCount = 0;
Configurator configurator = Configurator();
configurator.addShadeConfiguredCallback([&] (Shade shade) {
callbackInvokedCount++;
});
configurator.processFriendlyNameMessage("hotdog/test_shade/friendly_name", "Test Shade");
TEST_ASSERT_EQUAL_INT(0, callbackInvokedCount);
}
void test_shade_is_not_configured_with_invalid_id()
{
int callbackInvokedCount = 0;
Configurator configurator = Configurator();
configurator.addShadeConfiguredCallback([&] (Shade shade) {
callbackInvokedCount++;
});
configurator.processIdMessage("hotdog/test_shade/id", "ZZZZ");
configurator.processFriendlyNameMessage("hotdog/test_shade/friendly_name", "Test Shade");
TEST_ASSERT_EQUAL_INT(0, callbackInvokedCount);
}
int runUnityTests(void)
{
UNITY_BEGIN();
RUN_TEST(test_shade_is_configured_with_id_and_friendly_name);
RUN_TEST(test_shade_is_configured_again_with_new_friendly_name);
RUN_TEST(test_shade_is_configured_again_with_new_id);
RUN_TEST(test_shade_is_not_configured_without_friendly_name);
RUN_TEST(test_shade_is_not_configured_without_id);
RUN_TEST(test_shade_is_not_configured_with_invalid_id);
return UNITY_END();
}
/**
* For Arduino framework
*/
void setup()
{
// Wait ~2 seconds before the Unity test runner
// establishes connection with a board Serial interface
delay(2000);
runUnityTests();
}
void loop() {}
int main(void)
{
return runUnityTests();
}